[SDL] Alpha transparency on created surface?
L-28C
kixdemp at gmail.com
Wed Aug 8 08:35:59 PDT 2007
Hmm... The docs on SDL_CreateRGBSurface(...) say that if you specify an
alpha mask > 0, then SDL_SRCALPHA will be automatically set...
Well, I set a mask of 255, but the surface is still black instead of
transparent. :-/
I called SDL_SetAlpha(...) with the parameters you specified, but the
same thing is displayed.
I basically just want the surface to be filled with (0,0,0,0) (nothing)
instead of (0,0,0) (black).
Thanks you three! ;-)
(P.S; talking about SDL_CreateRGBSurface, what's the advantage on using
hardware surfaces over software ones?)
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