[SDL] SDL 1.3 - SDL_Texture or SDL_Surface?
Paul Duffy
odubtaig at yahoo.co.uk
Sat Aug 4 07:16:19 PDT 2007
On Sat, 2007-08-04 at 09:05 +0100, Sitsofe Wheeler wrote:
> On Thu, 2007-08-02 at 17:33 +0100, Paul Duffy wrote:
> > Also don't assume that OpenGL will work flawlessly on non-Windows
> > computers; testing SuSE 10.2 on my laptop, with Intel 915GW chip, the
> > rendering by vertex order was inverted so if CCW was specified, it would
> > render CW faces and vice-versa.
>
> Where you see bugs in open source drivers can you report the bug to
> http://bugs.freedesktop.org/ ? I had a quick look but I could not find
> your bug in http://tinyurl.com/2pydhc and if it's not there it will be
> worth filing a new bug.
Probably doesn't help that I got a couple of the details wrong, it's a
915GM/GMS and under Ubuntu (Feisty) it's Z-Buffer/Depth order which
seems to be inoperable. I'll check with SuSE again to make sure I
haven't got things mixed up then make sure everything's updated (need to
sort NDISwrapper again) and check again before filing any reports.
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