[SDL] SDL 1.3 - SDL_Texture or SDL_Surface?
Sitsofe Wheeler
sitsofe at yahoo.com
Thu Aug 2 00:17:13 PDT 2007
On Thu, 2007-08-02 at 07:01 +0200, David Olofson wrote:
> Unfortunately, some of these machines come with drivers where the
> OpenGL support has been specifically removed. (Some Alienware models,
> for example...) Pre-built "no-name" computers usually come with a
> pretty basic Windows install, with no serious drivers installed; when
> all hardware "works", the install is considered complete.
I have to admit to being somewhat curious about this. I've used many
Windows computers over the years and it's definitely true that OpenGL
support has been er... "weak" on certain embedded graphics machines
without Intel chipsets. NVIDIA and ATI cards always seemed to be
OK/Good.
With Vista my understanding was that the minimum out of the box
experience for OpenGL had been raised at the cost of the maximum
performance/capability without specialist drivers (due to OpenGL on
Direct3D emulation). Can anyone confirm that this in indeed the case? If
so in a decade's time things may be simultaneously worse and better for
OpenGL but it's true 99% of the people I know doing 3D on Windows do it
using Direct3D and not OpenGL.
Is OpenGL really only become the 3D API for the 5% of non-Windows
platforms?
--
Sitsofe | http://sucs.org/~sits/
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