[SDL] SDL 1.3 - SDL_Texture or SDL_Surface?
Stefan Hendriks
stefanhen83 at gmail.com
Wed Aug 1 03:56:35 PDT 2007
> > However, the real problem here is that drivers "never" get installed!
> > Your average casual gamer doesn't want to, or doesn't know how to
> > install drivers. Many users don't even understand what "drivers" are
> > all about. People assume that everything should work out of the box.
I think its the opposite; people already have drivers installed of
their video cards. Especially people who are not above avarage users,
since they buy the laptop/pc with everything installed on it already
(including drivers).
The only thing i can think of is that people have reinstalled Windows
and have no clue to install drivers (or just install the most common
ones, like a printer driver , or surround sound).
> > If a downloaded demo/shareware trial won't Just Work(TM), it gets
> > thrown away and forgotten about. People don't even think about
> > messing with drivers (if they know how to), unless possibly if
> > they're trying to run a pre-paid commercial game.
>
If people download your game, and suppose they do play other games
(like C&C, Quake, whatever) , they also have installed the needed
drivers for these games.
Your scenario only describes people who :
1. installed their computer, blanco
2. never play other games
3. download a shareware/demo/freeware game which needs OpenGL
looks to me that this is very, very, very rare.
--
Stefan Hendriks
-----------------------
http://www.fundynamic.nl
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