[SDL] SDL 1.3 - SDL_Texture or SDL_Surface?

Mike Powell belar at sevensouth.com
Wed Aug 1 01:32:49 PDT 2007


Paulo Pinto wrote:
> No.
> 
> Microsoft provides a software only implementation of
> OpenGL 1.1 (or OpenGL 1.4 in Vista), that is why by
> default OpenGL it is so slow on Windows.
> 
> And even though this is a bad attitude from Microsoft,
> it is allowed by the OpenGL standard to provide software
> only implementations.

But the actual question was:

> to fix that all one had to do is get drivers from the
> graphics card vendor.  is there any truth to that ?

And this is in fact true, so long as your graphics card comes from a vendor that still includes OpenGL implementations. I know that nVidia and ATI do, which covers the vast majority of consumer graphics cards. If you have a more unusual card, you might be out of luck, but most Windows users, at least, should have a fully up-to-date release of OpenGL on their computer if they have up-to-date drivers for their graphics card. And even if their drivers are out of date, they will almost certainly provide an OpenGL implementation much newer then 1.1.


More information about the SDL mailing list