[SDL] SDL vs Allegro
nbs at sonic.net
Mon Aug 6 11:37:59 PDT 2007
On Mon, Aug 06, 2007 at 08:02:01AM -0700, Sam Lantinga wrote:
> Of course, asking on the SDL list you'll get lots of people who like SDL.
> SDL is simpler and more low level. Allegro works with a sprite design,
> and has more utility functions for games. SDL is designed to set things
> up and get out of your way.
I'm curious about Allegro's portability, versus SDL's. I write an SDL game
for Linux, and _eventually_, it lands on some OS I've never even heard of...
which is awesome. SDL's light weight probably attributes to its portability.
Is Allegro as portable? (I'm talking: QNX, MorphOS, PlayStation Portable,
Nintendo DS, GP2X, Maemo, Zaurus, Dreamcast, et cetera)
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