[SDL] Full screen mode disabling screensaver?

Ryan C. Gordon icculus at icculus.org
Fri Apr 6 11:52:11 PDT 2007


> I don't mean to hijack the thread, but what about the opposite case: 
> when playing a joystick game in a window, the screensaver still comes 
> on, and mouse wiggling or modifier key pressing must still be employed.
> 
> Being a developer I commonly run games windowed because development 
> versions may crash, and crashing in fullscreen mode with the mouse 
> grabbed is never fun...

I think that's what we're talking about, actually...without this patch, 
the Mac OS X and X11 video targets will forcibly disable the 
screensaver, windowed or not.

In most cases, that's desirable behaviour for a game, even in a window, 
but for something like TuxPaint that's actually more of an application 
than a game, it's not.

Also, I haven't touched the Windows code yet (and would appreciate a 
patch from someone else so I don't have to.  :)  ).

In the meantime, I'm committing the existing patch. Bill, grab the 
latest branches/SDL-1.2 from Subversion and let me know if it works for you.

--ryan.



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