[SDL] Appending resources to .exe
Andre de Leiradella
leiradella at bigfoot.com
Tue Apr 3 19:44:00 PDT 2007
> I'm using VC++ Express 2005 - does anyone know how to append resources to the .exe so I can distribute my game as a standalone executable?
>
You can add anything you want at the end of a PE (Windows) executable.
ELF (Linux) executables also support this, I think. You can build a
linked list of resources (musics, images, sounds...) at the end of the
executable and build a SDL_RWops that will read one of the entries.
I did this (well, a little bit more complicated, with compression and
stuff...) and everything works great, except that MP3 musics had to be
extracted to a regular file before being read. Apparently the code in
SDL_Mixer that detects MP3 files if not working or I have some problems
with my MP3 files and they were not being loaded properly directly from
a SDL_RWops. OGG works fine though.
Cheers,
Andre
> Many Thanks
> Ed
>
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