[SDL] Loading alpha-channeled PNGs?
Ryan C. Gordon
icculus at icculus.org
Tue Sep 12 21:46:42 PDT 2006
> Somehow I'm missing something here. My question is: Anybody knows how to
> load the PNG file, and use the Alpha channel as the transparency one,
> and not a RGB 0,0,0 color key as if it was a plain 8-bit image?
> Thanks in advance :)
Just don't use a color key...the PNG should retain its alpha channel in
the surface that IMG_Load() returns.
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