[SDL] Rotozoom errors...
e_byard at yahoo.co.uk
Mon Sep 11 01:05:47 PDT 2006
You need to add the library containing rotozoom or whatever to the build.
If using MSVC it in Project->Properties->Linker->Linker Input
There will probably be things in the linker input link like SDL.lib, SDL_main.lib, odbc32.dll etc etc...
L-28C <leo28c at gmail.com> wrote: Hello Peter Mulholland!
Erm... I have to... link to it? What file is it that I must link to?
Peter Mulholland wrote:
> Hello L-28C,
> Monday, September 11, 2006, 1:20:25 AM, you wrote:
>> Hello everyone!
>> When I try to use SDL_rotozoom, I get the following linker error: (VC++
>> Game.obj : error LNK2019: unresolved external symbol
>> __imp__rotozoomSurface referenced in function "public: int __thiscall
>> Game::Init(void)" (?Init at Game@@QAEHXZ)
>> The only references to it in my program is the #include "SDL_rotozoom.h"
>> and a call to rotozoomSurface()... Why is this? Thanks!
> Either you are not correctly linking to the SDL_rotozoom library, or
> the prototype in the header file does not have extern "C" on it.
~ Leo, M@$73r L3170, Sulfurik, Kixdemp, L-28C... Whatever you wanna call me.
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