[SDL] SDL Performance once again

Maxim Mozgovoy rg_software at hotbox.ru
Fri Sep 8 07:18:18 PDT 2006


> What platform and what backend?

say, Windows, "typical" modern hardware.

Sorry for stupid question, but when you say "DirectX/OpenGL" -- does it mean 
that I have to use these libraries' native routines?

I mean, can I invoke, say, SDL_BlitSurface() and somehow enable it to use 
OpenGL (or DirectX) mode? It doesn't work for OpenGL surfaces, if I remember 
correctly... 







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