[SDL] SDL Performance once again

Maxim Mozgovoy rg_software at hotbox.ru
Fri Sep 8 05:44:03 PDT 2006


> Or wait for SDL 1.3.
>
> The problem with SDL 1.2 is that almost no blits is HW accelerated, while
> in OpenGL most of them are.


well, but is it sensible to use SDL only to get access to DirectX/OpenGL? 
(not talking about sound and event handling). It is crossplatform, but 
that's all...

but ok, thank you very much; if in 1.3. version these issues will be solved, 
I can wait :) 







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