[SDL] SDL 1.3 SVN will not compile
nospam at e-zeitgeist.org
Sat Sep 23 02:17:10 PDT 2006
> Doesn't feel quite right to bypass everything, including display
> setup, but then again, if the renderer "plugin" API is made public, you can
> basically just rip that code from SDL. Not exactly megabytes of code
> anyway! :-)
> The advantages seem to be major ones, though - and it solves the SDL
> 2D vs external renderer "extension" conflicts in a clean and
> potentially very efficient way. (No extra cost for mixing SDL 2D and
> "extended" calls, as both are wired to the same renderer.)
How does this work ?
The coder hast copy&paste the renderers from 1.3 ? Always ?
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