[SDL] SDL 1.3 and rendering API state management

Torsten Giebl wizard at syntheticsw.com
Sun Sep 3 07:05:37 PDT 2006


Hello !


If this could be a perf. problem
pushing/poping the state for every vertice
it should be no problem to have two calls
like SDL_2D_Begin () / SDL_2D_End () surrounding all
your blitting blocks.


CU





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