[SDL] RotoZoom is great, but...

SlntHero at aol.com SlntHero at aol.com
Fri Sep 1 18:02:16 PDT 2006

RotoZoom is great, but...
Hi, I want to use BMP rotation and BMP scaling in my next SDL game and  
RotoZoom seems to be the best option with SDL.
My problem with RotoZoom is that the newly scaled and/or rotated BMP is NOT  
Can someone suggest some options to fix this issues.
Thanks in advance.
Also, my thankyou to the SDL programmers, nice game engine!
_SLNTHERO at AOL.com_ (mailto:SLNTHERO at AOL.com) 
_www.SilentHeroProductions.com_ (http://www.silentheroproductions.com/) 

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.libsdl.org/pipermail/sdl-libsdl.org/attachments/20060901/493a495a/attachment-0007.htm>

More information about the SDL mailing list