[SDL] Converting text surface for faster blits

Torsten Giebl wizard at syntheticsw.com
Thu Oct 19 05:30:18 PDT 2006


Hello !


> for fast blitting onto the display surface" by using SDL_DisplayFormat.
> Unfortunately, this turns the rendered text into opaque blocks. And
> this is probably the correct way, since there is no information about
> the background of the text.

You may want to try SDL_DisplayFormatAlpha.


CU




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