[SDL] SDL_Pango

Guillaume Cottenceau gcottenc at gmail.com
Sat Oct 14 06:29:11 PDT 2006


Hi Bill,

I've seen already some posts by you on google when searching info on
SDL_Pango :)

I've replaced SDL_ttf by SDL_Pango in my software in very minimal
time. Of course it will depend on how your software is programmed etc.
Well, there is additional time to properly handle real RTL display if
you have to do it for sprites etc but this is another story.

Good luck anyway :)

On 10/13/06, Bill Kendrick <nbs at sonic.net> wrote:
> On Fri, Oct 13, 2006 at 02:26:56PM +0200, Guillaume Cottenceau wrote:
> > I'm posting here, to suggest users of SDL_ttf who want to provide
> > complete/correct i18n to switch to the much better SDL_Pango; and ask
> > if potential non-switchers had reasons for this choice - the main
> > disadvantage I can see when using SDL_Pango, will probably be that
> > it's slower than SDL_ttf, but I think not many SDL programs need a
> > high throughput on text rendering (and I got no figure of the actual
> > slowness: for myself I noticed no problem) (I'm not rendering text on
> > each frame).
>
> Certainly on my to-do list for Tux Paint.  I'd certainly accept help
> getting it working, if anyone wants to contribute!
>
> -bill!
>
> _______________________________________________
> SDL mailing list
> SDL at libsdl.org
> http://www.libsdl.org/mailman/listinfo/sdl
>


-- 
Guillaume Cottenceau - http://zarb.org/~gc/




More information about the SDL mailing list