[SDL] Optimal mode from SDL_GetVideoMode
benang at cs.its.ac.id
benang at cs.its.ac.id
Sun Oct 8 18:56:31 PDT 2006
> benang at cs.its.ac.id wrote:
>> Thanks for the feedback. It's very enlightening. Just as I thought,
>> using
>> X will make the game runs slower.
> This may or may not be the case. If X is the only way for you to get
> your card to do DMA, then it might very well be faster, even if it eats
> up a little more memory.
>
>> The truth is, I'm just getting to know
>> Linux only recently. Well, I've used Linux before in practicums in my
>> college days few years ago (although only the basics). So I'm pretty
>> much
>> a not-so-newbie-but-not-so-seasoned Linux user. I've tried running my
>> application in pure console (without using Win Manager at all) and it
>> returned some error. So at that time I assumed SDL can't be used in
>> console. Can you point me to some resources to make SDL in fbcon?
>>
>>
> What's your target graphics hardware ? This matters a lot in your case.
> SDL will only accelerate blits on fbcon with some video cards.
>
> Stephane
>
>
Well, my machine's graphics is an "Integrated VIA UniChrome AGP Graphics
with MPEG-2 Accelerator". I guess it's not a familiar one because it comes
with the embedded system.
More information about the SDL
mailing list