[SDL] SDL, OpenGL, and Drawing only part of the screen
Trevor Agnitti
trevor at lackeyccg.com
Sun Oct 8 07:27:56 PDT 2006
Fellow SDL enthusiasts,
I have a program using SDL and OpenGL, and whenever I need to refresh
the screen vI call SDL_GL_SwapBuffers();. But on slower computers,
it takes a while to render the whole screen, and it therefore looks
choppy. Is there a way to only refresh part of the screen, for
example like the part that has changed?
I was thinking about using glViewport to only draw to part of the
screen but I still have to use SDL_GL_SwapBuffers();. to make the
changes visible.
Is there a way I can only refresh part of the screen?
-Trevor
http://www.lackeyccg.com
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.libsdl.org/pipermail/sdl-libsdl.org/attachments/20061008/d7b18cad/attachment.html
More information about the SDL
mailing list