Hello Andre, Wednesday, October 4, 2006, 12:24:38 PM, you wrote: > without having any knowledge about audio: > why not base the new sdl audio on openAL ? openAL is already afaik cross > -platform... ... because when you want to do simple 2D positional audio, OpenAL is a giant pain in the rear. -- Best regards, Peter mailto:darkmatter at freeuk.com