[SDL] libcig-a
Chase Adams
chase at curvedinfinity.com
Fri Nov 17 01:09:09 PST 2006
Hey,
I wrote a 2D wrapper for SDL/OpenGL called libcig-a. It makes ttf font
rendering and loading/drawing images as simple as possible, while making
both very very fast. I didn't know where to submit this, but it would be
an excellent resource for someone making a 2D game, which I figured
would be a good addition to the SDL website.
http://ff2.curvedinfinity.com/?p=30
It has no documentation, aside from two examples, but it is very very
simple, so you should be able to figure out what does what by just
looking at the header files.
Here is a tutorial for setting up Anjuta/Ubuntu for use with the
library, which should be a no-brainer for anyone who has installed a
library from source before:
http://ff2.curvedinfinity.com/?p=32
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