[SDL] libcig-a

Chase Adams chase at curvedinfinity.com
Fri Nov 17 01:09:09 PST 2006


Hey,
I wrote a 2D wrapper for SDL/OpenGL called libcig-a. It makes ttf font 
rendering and loading/drawing images as simple as possible, while making 
both very very fast. I didn't know where to submit this, but it would be 
an excellent resource for someone making a 2D game, which I figured 
would be a good addition to the SDL website.

http://ff2.curvedinfinity.com/?p=30

It has no documentation, aside from two examples, but it is very very 
simple, so you should be able to figure out what does what by just 
looking at the header files.

Here is a tutorial for setting up Anjuta/Ubuntu for use with the 
library, which should be a no-brainer for anyone who has installed a 
library from source before:

http://ff2.curvedinfinity.com/?p=32




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