[SDL] Alpha blending bug - fixed?

Gabriel Gambetta mystml at adinet.com.uy
Thu Nov 16 18:39:29 PST 2006


It turns out mm5 never got the correct value. This failed :

	[...]
	"movd %1, %%mm5\n\t"
	: : "m" (amask), "m" (sf->Ashift) );


mm5 got 0xFF000018 instead of 0x00000018. However I did this :

	Uint32 ashift = sf->Ashift;
	[...]
	"movd %1, %%mm5\n\t"
	: : "m" (amask), "m" (ashift) );

and everything worked fine.

The only thing I could find out was that ashift is 32-bit aligned but
sf->Ashift isn't:

printf("ashift     %8X [%d]\n", &ashift, (int)(&ashift) % 4);
printf("sf->Ashift %8X [%d]\n", &sf->Ashift, (int)(&sf->Ashift) % 4);

ashift     at BFF0E0C4 [0]
sf->Ashift at 08AFB9CD [1]

Could this be the problem? If it is, the fix is extremely trivial.
Should I submit a patch?

	--Gabriel


________________________________________________________________________
Gabriel Gambetta
Mystery Studio - http://www.mysterystudio.com
Gabriel on Graphics - http://gabrielongraphics.blogspot.com





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