[SDL] How to run OpenGl on linux framebuffer
Sean D'Epagnier
sean at depagnier.com
Sat Nov 11 14:19:48 PST 2006
On Sat, Nov 11, 2006 at 01:38:34PM +0100, Stephane Marchesin wrote:
> Nuno Santos wrote:
> > Yes,
> >
> > I have read something about it.
> >
> > I have a nvidia, so i supposed it doesnt work for them.
> >
> > My idea is to run SDL without the X.
> >
> >
> You can run SDL without X using the framebuffer, but you won't have
> access to OpenGL.
>
> > Somebody has told me about a thin X layer that can be use to emulate X
> > but it doesnt go into the windows at all.
> >
> > Does any body knows something about this?
> >
> Such a thing doesn't exist for all I know.
>
> Stephane
I thought there was a patch to sdl at some point to use the osmesa library
to enable software rendering for all graphics drivers that didn't have opengl
support. This would even work with aalib etc..
What I am currently using is glut with software rendering which works on
any framebuffer device, but that isn't sdl, sorry.
>
>
> _______________________________________________
> SDL mailing list
> SDL at libsdl.org
> http://www.libsdl.org/mailman/listinfo/sdl
More information about the SDL
mailing list