[SDL] Problems with glXGetSwapIntervalMESA on FC6
Kostas Kostiadis
kos at climaxgroup.com
Thu Nov 9 01:29:44 PST 2006
> Which app is it? Try to recompile it but it seems that app was hard linked
> against a specific libgl which is bad I think.
It's one of my own apps that uses SDL and openGL.
It's quite weird because debug builds bomb out with:
Failed loading glXGetSwapIntervalMESA: /usr/lib/nvidia/libGL.so.1: undefined
symbol: glXGetSwapIntervalMESA
BUT if I do a release build, it works ok but comes out with:
NVIDIA: could not open the device file /dev/nvidiactl (Permission denied).
NVIDIA: Direct rendering failed; attempting indirect rendering.
Any help much appreciated...I've no idea what's gone wrong :(
(As I said, all this used to work fine under FC5).
Cheers,
Kos
-----Original Message-----
From: sdl-bounces+kos=climaxgroup.com at libsdl.org
[mailto:sdl-bounces+kos=climaxgroup.com at libsdl.org] On Behalf Of Christophe
Cavalaria
Sent: 08 November 2006 18:52
To: sdl at libsdl.org
Subject: Re: [SDL] Problems with glXGetSwapIntervalMESA on FC6
Kostas Kostiadis wrote:
> Hello all,
>
> I've recently installed FC6 and apps that were working on FC5 now give me
> this:
>
> "Failed loading glXGetSwapIntervalMESA: /usr/lib/nvidia/libGL.so.1:
> undefined symbol: glXGetSwapIntervalMESA"
>
> I'm pretty sure there is a trivial solution to this (i.e. install a
> missing package) but I'm not sure what it is...
>
> Has anyone encountered anything along those lines?
>
> Cheers,
> K.
Which app is it? Try to recompile it but it seems that app was hard linked
against a specific libgl which is bad I think.
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