[SDL] Where SDL goes in your game

Armond armond.sarkisian at gmail.com
Wed Nov 8 13:01:07 PST 2006


Josh Matthews <mrlachatte <at> gmail.com> writes:

Hi Josh,

When you say a special video interface with an over-arching input system, what
do you exactly mean. 

Are you referring to a single struct that handles all SDL
calls ? 

And also, do you put all your SDL graphics, and such in this one interface?

Armond





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