[SDL] Creating Mac dialog box in fullscreen SDL app

Michael Ryan Bannon ryan.bannon at humagade.com
Mon Jun 12 13:31:19 PDT 2006


Hello,

I've got a game running on MacOSX using SDL.  I have created the option to 
play the game in windowed and fullscreen modes.  I'm also using Carbon to 
create an open file dialog.  The dialog works fine in windowed mode but is 
completely hidden (or non-existant) in fullscreen mode.

My questions are these: should I be creating dialog boxes via an SDL library 
(and which library is the best for this) or is this strictly a Mac/Carbon 
problem?

I assume that somebody must have tackled this issue before.  I just need to 
know the best way to create Mac dialog boxes in a fullscreen SDL app.  Any 
help is greatly appreciated.

Thanks,

Ryan 







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