[SDL] Creating Mac dialog box in fullscreen SDL app
Michael Ryan Bannon
ryan.bannon at humagade.com
Mon Jun 12 13:31:19 PDT 2006
Hello,
I've got a game running on MacOSX using SDL. I have created the option to
play the game in windowed and fullscreen modes. I'm also using Carbon to
create an open file dialog. The dialog works fine in windowed mode but is
completely hidden (or non-existant) in fullscreen mode.
My questions are these: should I be creating dialog boxes via an SDL library
(and which library is the best for this) or is this strictly a Mac/Carbon
problem?
I assume that somebody must have tackled this issue before. I just need to
know the best way to create Mac dialog boxes in a fullscreen SDL app. Any
help is greatly appreciated.
Thanks,
Ryan
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