[SDL] GUI on sdl

Olivier Delannoy olivier.delannoy at gmail.com
Thu Jun 8 03:01:18 PDT 2006


If you are using OpenGL for the rendering via SDL you can use CEGUI
(cegui.org.uk)

On 6/8/06, Wilbern Cobb <vedge at csoft.org> wrote:
> On Thu, Jun 08, 2006 at 01:33:17AM -0700, Mike Powell wrote:
> > ?????????? ?????????????? wrote:
> > > One of the most complete GUIs are ParaGUI, SDLTk and aedGUI. Find them
> > > on Libraries page.
> >
> > An important consideration for many SDL programmers, especially those who are relatively new to it, is having minimal dependencies. I haven't used SDLTk or aedGUI, but I know ParaGUI, while a very powerful GUI library, has prohibitively complicated dependencies, and it took an excessive amount of time and energy for me to get it working under Windows. Looking through the ParaGUI forums shows that I'm far from alone on this point as well.
> >
> > If you want something a bit simpler and easier, try GUIChan. It's not as complete or fancy as many of the others, but it has almost no dependencies and is very easy to set up and use.
>
> Another one is Agar (http://agar.csoft.org/). It has no dependencies besides
> SDL (although it can use FreeType and OpenGL if you have them). Great effort
> was made towards making its API simple and straightforward to use.
>
> It is also quite flexible in that you don't need to build your application
> around its event loop - you can render widgets and forward events to the
> GUI subsystem in just a few lines of code, from your own event loop.
>
>
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