[SDL] SDL_Sound Universal Binary

Gregory Smith wolfy at treellama.org
Wed Jun 7 07:44:58 PDT 2006


Would you (or Sam) recommend moving away from Frameworks for OS X for 
projects that use SDL? I'm getting the feeling the preferred way is to use 
libs and the command line.

Gregory

On Wed, 7 Jun 2006, Ryan C. Gordon wrote:

> I've shipped games where I built SDL_sound with gcc3.3 on PPC and gcc4.0
> on Intel, glued the two together with lipo, and was done with it.
>
> It's not elegant, but it was the easiest solution.
>
> Sam updated SMPEG to be Universal with the fatbuild script. We should
> probably do something similar for SDL_sound.
>
> --ryan.




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