[SDL] SDL TTF in OpenGL window

Alex Barry alex.barry at gmail.com
Wed Jun 7 06:33:02 PDT 2006


Yes, before being flamed, I've read all the comments on why not to use
SDL_OPENGLBLIT.  Noted.
Is there any way to use SDL TTF writing functions in an OpenGL context?  If
this would be too much work/make a program run slow, then does anyone know
of any decent alternatives?  Preferable of the smaller-download nature (i'm
on some really slow dialup).

Thanks in advance.

Oz~
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