[SDL] Hide ouput of the SDL_SetVideoMode
Ryan C. Gordon
icculus at icculus.org
Mon Jul 3 05:34:59 PDT 2006
> how do i enable that... and also keep my hardware based acceleration?
The wxWidgets example program that was posted isn't using an SDL
hardware surface at all. They could have stripped out the SDL code and
used a malloc for the SDL_CreateRGBSurface() call, since they requested
a SWSURFACE and because they needed to explicitly lock it to touch
pixels anyhow...nor is it using a hardware-accelerated blit (it copies
the SDL software surface to a wxBitmap.
Frankly, that example code would probably run faster if they removed the
SDL dependency. :)
--ryan.
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