[SDL] Losing Mouse Move Events in OS X

ggadwa at charter.net ggadwa at charter.net
Tue Jan 10 06:41:23 PST 2006


Is there a way to quickly tell is SDL is dropping events from it's 
queue?  In my engine, if I look up and turn very fast, every once and a 
while the mouse movement will freeze for 1/2 a second; all other times, 
it turns perfectly smooth.  This could be my code, but it looks good, so 
I want to investigate a little into what SDL is doing.

Note that if you do not make fast, rapid turns, it never freezes up.  It 
*seems* like the queue is getting full.

There also seems to be no way (in the current docs) to increase the 
queue size.  Is it hard-coded in the library, or is there a define I 
could alter in the code and recompile?

[>] Brian




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