[SDL] Converting a surface to another color
Viktor Dick
dickviktor at gmx.net
Sun Dec 31 19:19:40 PST 2006
Thanks. If I understand rightly, the gradient function would put the
lines with lineColor or something like that. Is there someone that could
give me some code how to apply an alpa mask? I'm not familiar with
transparency under SDL and I did not found any tutorial explaining this
well enough.
Thanks.
Josh Matthews schrieb:
> What if you had a gradient function that created rectangles, then used a
> circular alpha mask?
>
> On 12/31/06, *Viktor Dick* < dickviktor at gmx.net
> <mailto:dickviktor at gmx.net>> wrote:
>
> Hello,
> I'm trying to write a simple 2D-program with SDL (I do not want to
> use OpenGL).
> It is almost ready, but at the moment I paint the marbles of the
> players with
> filledCircleColor. I have painted a circle with gimp with a gradient
> from red
> (bottom) to white (top) so it looks better. I can load the image to
> the program,
> but I need more colors and I do not want create an extra file for
> each color. I
> need also blue, green etc. marbles. Does anyone know how to change
> the color in
> a loaded surface? In the far future, it should also be possible to
> let the users
> switch their colors, so it would not be possible to give a picture
> of each
> possible color with the package.
> Thanks
> Viktor
>
>
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> --
> Cheers,
> Josh
>
> PGP: http://revvy.box43.net/Josh_Matthews.asc
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