[SDL] [OT] Minimum resolution
Nicolas Goy - kuon - 時期精
Nicolas Goy - kuon - 時期精
Tue Dec 19 05:01:17 PST 2006
On 19 Dec 2006, at 12:13, Gabriele Greco wrote:
> I think that TODAY is more important to be able to provide a 16:9
> interface (so 1280 x 768 or similar) than take care of 640 x 480
> resolution!
>
> Anyway if your game is 3d (as I seem to understand by your sentence
> about textures and LoD) and the interface is "texturized" I see no
> problem to scale it to 800x600 or 1280 x 768, isn't it?
We want to provide the best quality interface possible.
We can technicaly create an interface for any resolution. But in
lower resolution, we can't scale texts too much, so we have to render
them in a bit a different way. The question is: Do we want to invest
time in support for lower resolutions?
We will provide support for 16/10 resolutions (1920x1200, 1280x800,
1440x900...).
So, is it politicaly correct to have a minimum of 1024x768?
Best regards
--
Kuon
CEO - Goyman.com SA
http://www.goyman.com/
"Computers should not stop working when the users' brain does."
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