[SDL] EXC_BAD_ACCESS errors in OSX / related to SDL??
Stephen Anthony
sa666666 at gmail.com
Sat Dec 16 17:12:19 PST 2006
Can someone describe some common circumstances under which this error
occurs for SDL apps in Mac OSX? I'm working on Stella (multi-platform
Atari 2600 emulator), and except for some minor system-specific
classes, the codebase is 99% across all platforms. Google seems to
suggest that it's thread related, but since I don't explicitly use
threads, it sort of falls to SDL. Here's the exact error:
Exception: EXC_BAD_ACCESS (0x0001)
Codes: KERN_INVALID_ADDRESS (0x0001) at 0x060b1f8e
Note that I can't replicate this on either an Intel iMac or a G5
PowerMac, but I'm getting users reporting it on a Macbook and a G5
iMac. D?!m you Apple for creating so many different
machines/CPUs/configurations to test. Note that I've *never* seen
anything similar on Linux/GP2x/WinCE/Win32/OS2 (the other platforms
that use this same codebase).
Is this even an SDL error??
Thanks,
Steve
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