[SDL] Fadeout effect when switching modes in fullscreen on OSX
Stephen Anthony
sa666666 at gmail.com
Mon Dec 11 12:56:13 PST 2006
First of all, has anyone seen this effect before? It occurs in
fullscreen mode in OSX, when one does a mode change. Instead of the
quick change that occurs in Linux and Windows, the whole screen fades
out, and then back in again. I assume it's an OSX/SDL thing, since the
same code doesn't do that anywhere else.
What is this effect, and is it possible to disable it? Or do the users
have to live with it? I ask, since the project I'm working on (an
emulator) has a built-in debugger, and switching from emulation mode to
debugger is slower than necessary, especially when one is developing a
game.
Thanks for any info,
Steve
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