[SDL] Getting the system resolution
Nuno Santos
developer at imaginando.net
Tue Dec 5 01:20:19 PST 2006
Hi Artem,
I have found it on my sources as well.
I also discovered that what was being linked was the framework.
Well, but its kind of useless now since i cant make it work on OSX.
With this story of the framework linking, i deleted all the
frameworks (SDL and SDL ttf) to link against the built sources.
I have SDL ttf installed just like SDL and Xcode is not finding SDL
ttf lib file.
Its says that its referenced by a certain file that doesnt not exist,
but the file exists! :S
Does any one has a tip for this problem?
Thx,
Best regards,
Nuno Santos
Em Dec 5, 2006, às 12:04 AM, Artem Baguinski escreveu:
> I have SDL 1.2.11 on osx which I got from darwinports and it has
> current_w and current_h at lines 164-165 of
> /opt/local/include/SDL/SDL_video.h
>
> On 04/12/06, Nuno Santos <developer at imaginando.net> wrote:
>> Hi Peter,
>>
>> No. I build myself the latest stable sources (1.2.11)
>>
>> Do i have advantages in building the svn shot?
>>
>> Best regards,
>>
>> Nuno
>>
>> Peter Mulholland escreveu:
>>> Hello Nuno,
>>>
>>> Monday, December 4, 2006, 12:42:03 AM, you wrote:
>>>
>>>
>>>> Hi,
>>>>
>>>
>>>
>>>> I'm working wih the sdl latest stable compiled source.
>>>>
>>>
>>> Does this mean you built your own, or you downloaded
>>> http://www.libsdl.org/release/SDL-devel-1.2.11-extras.dmg ?
>>>
>>>
>>>> I'm working with OSX, so i won't be able to get this, right?
>>>>
>>>
>>> You can get the absolute latest SDL from Subversion under OS X,
>>> but it
>>> means installing a Subversion client, using it from Terminal, then
>>> building your own SDL using Xcode.
>>>
>>>
>>
>>
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>>
>>
>
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