[SDL] SDL_gfx alpha blending problem

Ghalaax ghalaax at gmail.com
Sat Dec 2 05:22:02 PST 2006


Hello,

I'm currently experiencing a problem with SDL_gfx library.
Indeed, when I blit an alpha blended surface filled with filledCircleRGBA (A
argument setted to 255) to the screen surface, no problem the circle drows
itself correctly. but when I set the A argument to 254 (or lower) nothing is
drawing anymore.
Does anyone can help me ?

Thank you.

-- 
ghalaax





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