[SDL] SDL_Mixer vorbis bloat?
Christophe Cavalaria
chris.cavalaria at free.fr
Wed Aug 23 14:21:20 PDT 2006
Michael Labbe wrote:
> I'm working on a game with a sensitive download footprint. I recently
> upgraded SDL_Mixer from 1.2.3 to 1.2.7 to find that Sam has made OGG
> loading dynamic. The included Windows vorbis.dll is over a megabyte!
>
> What's in this monster? This increases my download footprint by 20%.
>
> Is it still possible to statically link SDL_Mixer against Ogg Vorbis on
> Windows, and avoid this?
>
> Thanks
>
I doubt staticaly linking the ogg code would make it much smaller. More
probable is that before, the ogg support wasn't included at all.
Anyway, if you don't need ogg support, just do not package the dll anymore.
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