[SDL] Jerky
Edward Byard
e_byard at yahoo.co.uk
Mon Aug 21 06:37:15 PDT 2006
Eclipse is well known for being a resource eater under WinXP. Maybe give your app a higher priority?
Ed
Matthias Weigand <weigole at gmx.de> wrote: Hi,
I have the same problem, when Eclipse is running. Maybe this is a
problem with Sun's JRE in general.
Weigo
Patricia Curtis wrote:
> Hi Guys
> As always the more i play with SDL the more i love it, but i
> have a small problem i have nearly finished my first game using SDL,
> with double buffering, and the main loop is doing just the drawing,
>
> DrawMap()
> DrawSprites()
> DrawScore .... etc
>
> while the movement is done under a timer, i also have two other timers
> for background animation etc. My problem is that every now and then
> the game Jerks, all the sprites start really bad jerky movements like
> the screen has not been updated for 3-8 moves. it does this for a
> short time and settles down again to smooth
>
> Any Ideas?
>
> Trish x
>
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>
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