[SDL] Jerky

Edward Byard e_byard at yahoo.co.uk
Mon Aug 21 06:37:15 PDT 2006


Eclipse is well known for being a resource eater under WinXP. Maybe give your app a higher priority?

Ed

Matthias Weigand <weigole at gmx.de> wrote: Hi,

I have the same problem, when Eclipse is running. Maybe this is a 
problem with Sun's JRE in general.

Weigo


Patricia Curtis wrote:
> Hi Guys
>          As always the more i play with SDL the more i love it, but i 
> have a small problem i have nearly finished my first game using SDL, 
> with double buffering, and the main loop is doing just the drawing,
>  
> DrawMap()
> DrawSprites()
> DrawScore .... etc
>  
> while the movement is done under a timer, i also have two other timers 
> for background animation etc. My problem is that every now and then 
> the game  Jerks, all the sprites start really bad jerky movements like 
> the screen has not been updated for 3-8 moves. it does this for a 
> short time and settles down again to smooth
>  
> Any Ideas? 
>  
> Trish x
>  
> ------------------------------------------------------------------------
>
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> SDL at libsdl.org
> http://www.libsdl.org/mailman/listinfo/sdl
>   

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