[SDL] 2D API evolution (SDL 1.3/2.0)

Sam Lantinga slouken at devolution.com
Thu Aug 17 19:31:33 PDT 2006


> I can go on and on and on listing things that people would like in SDL.
> We have to be very careful about what gets added or you wind up trying
> to add the kitchen sink. Fortunately, Sam is realy good at saying
> "no". :-)

Yeah, it's easy when I only have 10-15 hours a week to work on it. :)

	-Sam Lantinga, Senior Software Engineer, Blizzard Entertainment




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