[SDL] Performance issues in MacOSX, profiler blames AddTimer?
darkmatter at freeuk.com
Sat Aug 26 05:47:20 PDT 2006
Saturday, August 26, 2006, 12:43:10 AM, you wrote:
> Humm... I just remembered that in this app I had to remove a call to
> SDL_Delay and substitute it with a usleep call, because SDL_Delay used
> all the available cpu power while waiting.
That sounds like something in SDL is broken. All SDL_Delay() should be
doing is calling usleep() or similar.
Peter mailto:darkmatter at freeuk.com
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