[SDL] SDL_ttf slowdown
Martin Gerhardy
martin.gerhardy at gmail.com
Wed Aug 23 23:34:00 PDT 2006
Hi,
we are using SDL_ttf for font rendering in our game. But the rendering
slows the game down a lot. We have to transfer the SDL_Surface to an
opengl texture.
We already implemented a hash cache - but nevertheless it is slow. Can
you give me any hints or code examples on how to use SDL_ttf in a
fast(er) way.
Best regards
Martin
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