[SDL] 2D API evolution (SDL 1.3/2.0)

Torsten Giebl wizard at syntheticsw.com
Tue Aug 15 14:09:28 PDT 2006


Hello !


If there are really so much people with 2D needs out there :

What about backporting the actual DirectX driver to SDL 1.2.
Adding a few functions to SDL 1.2 that allow zooming, alpha blending
and so on that if possible use hw accelerated functions.
This should be possible without breaking binary comp.

SDL 1.3 will then stay clear for your 3D needs.
Also to SDL 1.3 an add. lib. can implement such functions
as Rotating, Zooming and so on.



CU





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