[SDL] 2D API evolution (SDL 1.3/2.0)

David Olofson david at olofson.net
Tue Aug 15 10:45:26 PDT 2006


On Tuesday 15 August 2006 12:25, Ulrich von Zadow wrote:
[...]
> Have a look at www.libavg.de (if I do say so myself ;-). It
> currently exposes a python api only, but the python interface is a
> thin layer over a C++ api. All you'd need to do is build it so it
> exposes that :-).

Interesting stuff! :-)

BTW, is there a software rasterizer as well (or does the API even lend 
itself well to software rendering?), or does it require OpenGL?


//David Olofson - Programmer, Composer, Open Source Advocate

.-------  http://olofson.net - Games, SDL examples  -------.
|        http://zeespace.net - 2.5D rendering engine       |
|       http://audiality.org - Music/audio engine          |
|     http://eel.olofson.net - Real time scripting         |
'--  http://www.reologica.se - Rheology instrumentation  --'




More information about the SDL mailing list