[SDL] 2D API evolution (SDL 1.3/2.0)
Gregory Smith
wolfy at treellama.org
Tue Aug 15 08:43:37 PDT 2006
On Tue, 15 Aug 2006, Torsten Giebl wrote:
> Better use GDI on newer Windows versions, it is really fast now,
> on my system faster than DirectX 5. And in Vista GDI will use DirectX 10
> so you will get speed.
On Windows 2000, Pentium II / 300, with standard VGA graphics, at 640x480
I get 12 fps with windib, and 30 (capped) with directx. That machine does
not have the hardware to use a D3D backend or Vista.
> There are lots of Audio Capture Libs out there.
Yes, I can live without audio input support in SDL if I have to, and use
PortAudio or whatever instead. I didn't go with that because I thought SDL
1.2 might get audio input, but maybe it's not. It isn't urgent.
> I think SDL 1.3 will get some kind of comp. header file that will allow
> you to use SDL 1.3 the same way you do in SDL 1.2
Could be, but I'll still need separate Windows builds to take advantage of
1.2 or 1.3.
Maybe I ought to wait till 1.3 comes out, and backport D3D to 1.2 :)
Gregory
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