[SDL] 2D API evolution (SDL 1.3/2.0)

Gregory Smith wolfy at treellama.org
Tue Aug 15 08:43:37 PDT 2006


On Tue, 15 Aug 2006, Torsten Giebl wrote:

> Better use GDI on newer Windows versions, it is really fast now,
> on my system faster than DirectX 5. And in Vista GDI will use DirectX 10
> so you will get speed.

On Windows 2000, Pentium II / 300, with standard VGA graphics, at 640x480 
I get 12 fps with windib, and 30 (capped) with directx. That machine does 
not have the hardware to use a D3D backend or Vista.

> There are lots of Audio Capture Libs out there.

Yes, I can live without audio input support in SDL if I have to, and use 
PortAudio or whatever instead. I didn't go with that because I thought SDL 
1.2 might get audio input, but maybe it's not. It isn't urgent.

> I think SDL 1.3 will get some kind of comp. header file that will allow 
> you to use SDL 1.3 the same way you do in SDL 1.2

Could be, but I'll still need separate Windows builds to take advantage of 
1.2 or 1.3.

Maybe I ought to wait till 1.3 comes out, and backport D3D to 1.2 :)

Gregory




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