[SDL] 2D API evolution (SDL 1.3/2.0)
David Olofson
david at olofson.net
Mon Aug 14 20:24:06 PDT 2006
On Tuesday 15 August 2006 02:05, Roberto Prieto wrote:
> David,
>
> how is the current status of glSDL backend? is there any links to
> download the latest SDL 1.2.11 with it embedded?
I'm pretty much out of the loop when it comes to the backend
version... My bet right now is that you'll find the latest glSDL
backend here:
http://icps.u-strasbg.fr/~marchesin/sdl/
As far as I can tell, it has not yet been included in the official SDL
1.2 or 1.3 trees. According to Bugzilla, there is a glSDL patch for
1.3, but it has issues:
https://bugzilla.libsdl.org/show_bug.cgi?id=6
Last thing I heard on this list:
On Saturday 15 July 2006 10:52, Sam Lantinga wrote:
> > Hi all!
>
> > and what about OpenGL? and glSDL?
>
> They're coming. I went with D3D first, since I wanted to make sure
> the 1.3 API worked smoothly with it, and to see how much performance
> it has.
[...]
> also, Im interested on glSDL branches that you have
> named...again...any link?
The most advanced one seems to be part of the Globulation 2 project:
http://globulation2.org/wiki/Main_Page
...or more specifically:
http://www.koders.com/c/fidE0F18B8CB8CB9C51DE929CDA19655B7F0D08F742.aspx
http://www.koders.com/c/fid8065027F2B23862CD73D1D1370128358B91C9D77.aspx
This is apparently based on the 0.71 version with rotation and scaling
support that was posted on this list:
http://www.libsdl.org/pipermail/sdl/2004-June/062854.html
(The file appears to be gone now, but I have a copy if you want it.)
> btw, Im following the SDL 1.3 development to see how we can use
> opengl or d3d to render our 2D stuff.
D3D should already be working, it seems, and glSDL is coming when
someone (me or Stephane, maybe, if Sam doesn't beat us to it) gets
around to look at it.
Some API extensions similar to what I had in mind already seem to be
in place in SDL 1.3, so I guess that answers some of the questions in
my original post... I have some code to read! :-)
> For the time being...this is an amazing time! soo many news! :)
Yes, this is most inspiring. I wish I could work full time on this
stuff, but that's still not the case, unfortunately.
//David Olofson - Programmer, Composer, Open Source Advocate
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