[SDL] How do I implement double buffering graphics in S.D.L.(R)...

SlntHero at aol.com SlntHero at aol.com
Fri Aug 4 04:44:58 PDT 2006


How do I implement double buffering graphics in S.D.L.(R)...
 
 
Hi everyone,
 
How do I draw to screen only a small part of the screen ?
 
Screen is 640x480x32bit.
 
Need to optimize game to run faster.
 
Would like to draw only small part of the screen (ex: a 32x32 pixel  part)
each game frame.
 
Any ideas would be appreciated.
 
Thanks in advance!
 
 
 
 
Jesse "JeZ+Lee" Palser
Lead Designer/Lead Programmer/Lead Tester
LettersFall 100%™ for PC Windows® 2000/xp/2003/Vista
_SLNTHERO at AOL.com_ (mailto:SLNTHERO at AOL.com) 
Silent Hero Productions(R)
_http://www.silentheroproductions.com/files/LettersFall100Percent_PCWindows.ZI
P_ (http://www.si
lentheroproductions.com/files/LettersFall100Percent_PCWindows.ZIP) 

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