[SDL] How do I implement double buffering graphics in S.D.L.(R)...
SlntHero at aol.com
SlntHero at aol.com
Fri Aug 4 04:44:58 PDT 2006
How do I implement double buffering graphics in S.D.L.(R)...
Hi everyone,
How do I draw to screen only a small part of the screen ?
Screen is 640x480x32bit.
Need to optimize game to run faster.
Would like to draw only small part of the screen (ex: a 32x32 pixel part)
each game frame.
Any ideas would be appreciated.
Thanks in advance!
Jesse "JeZ+Lee" Palser
Lead Designer/Lead Programmer/Lead Tester
LettersFall 100%™ for PC Windows® 2000/xp/2003/Vista
_SLNTHERO at AOL.com_ (mailto:SLNTHERO at AOL.com)
Silent Hero Productions(R)
_http://www.silentheroproductions.com/files/LettersFall100Percent_PCWindows.ZI
P_ (http://www.si
lentheroproductions.com/files/LettersFall100Percent_PCWindows.ZIP)
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