[SDL] Using SDL with Sony PSP

ALTAIR - altairdiv at hotmail.com
Thu Aug 3 23:10:17 PDT 2006


This is correct :) but I think exists a difference.

"Note: Homebrew development tools will be needed!"

This is the problem. The firmware of the newest PSP are created for make the 
most difficult possible to use ALL software not signed by Sony. The 
hardware, and firmware, os the newest models are created for make the 
installation of modchip very difficult and very unstable.

Sony are using all legal methods to attack the creators of modchip, needed 
for use the homedrew development tools, this included warnings of legal 
battles.

Actually, for use SDL in a PSP you need install a modchip. PSP is expensive, 
around 300 euros, buy and make install the modchip for a people expert in 
this (the only method available, not for normal people) are expensive, and 
the basic accessories for use the PSP (energy loader, the protection for 
screen, etc. In total, 500 euros or more. And the permanent warning all of 
this can be unusable in low time because Sony are furious with the people of 
modchip and when some new version of firmware is created, use the modchip is 
more difficult.

All of this, in Spain. In other countries I don't know.

>From: Bill Kendrick <nbs at sonic.net>
>Reply-To: "A list for developers using the SDL library. 
>(includesSDL-announce)" <sdl at libsdl.org>
>To: "A list for developers using the SDL library. (includes 
>SDL-announce)"<sdl at libsdl.org>
>Subject: Re: [SDL] Using SDL with Sony PSP
>Date: Thu, 3 Aug 2006 15:29:12 -0700
>
>On Thu, Aug 03, 2006 at 10:13:27PM +0000, ALTAIR - wrote:
> >
> > I was search in Google about this (SDL in PSP or SDL/openGL in PSP) and 
>all
> > I found are very inmadure.
> >
> > SDL is not supported in PSP, all I found is inmadure an un-official. The
> > openGL are only very basic routines.
>
>Interestingly, four of my SDL-based games have been ported to PSP.
>(One of them twice, by two different people.)
>
>   http://www.newbreedsoftware.com/psp/
>
>I don't have a PSP, and I have no idea how to get games onto the PSP,
>let alone how to port them.  But, the homebrewers seem to be up to it.
>
>
> > Another detail are the conflict of Sony and the modchip creators, with a
> > future very dark, no people knows what can success in the near future.
>
>Honestly, PSP seems pretty useless.  Not enough games out for it,
>from what I can tell.  (Someone needs to port Wipeout Pure to the
>PS2 or PS3 ;) )
>
>My next big purchase is gonna be the GP2X.  Much easier to dev for, and
>has a ton of games and ports.
>






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