[SDL] MacOS Classic for SDL 1.3?
Torsten Giebl
wizard at syntheticsw.com
Thu Aug 3 09:06:22 PDT 2006
Hello !
> I think the good question is : does a program made for SDL 1.2 which
> work nice with it on which ever plateform always need SDL 1.3 ? I am not
> sure of the answer but I think all application will not require SDL 1.3. I
> see no benefits of moving an application to SDL 1.3 if it does not need
> the features of SDL 1.3 at all.
Most oldskool games or emulators need no
MultiWindow Support or such things.
Even if you need Multi Windows in OS Classic
there are always ways to get what you want
without SDL 1.3.
But todays systems the features of SDL 1.3 really rock.
We may see in the future GUI Toolkits changing to SDL 1.3
as there underlying GFX Toolkit. The FLTK people are thinking
about making the system things in kind of device drivers.
And a finished SDL 1.3 could be used to build one.
CU
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