[SDL] SDL_WINDOWID equivalent on MacOS X ?
leftfist at mac.com
Sat Sep 24 04:23:46 PDT 2005
The SDL_WINDOWID thing I have no idea. Getting at the RGB data for a
surface is easy though: lock the surface, and then access its pixels
member, then unlock the surface when you're done. See here:
You can also get at the pixels through pygame with the get_at
functions, or with the surfarray module.
More information about the SDL